BUG+1
An almost-all-bivalue grid forces its one tri-value cell.
Learn the BUG+1 Sudoku technique: when every cell but one is down to two candidates, the odd cell must take its thrice-seen digit.
How to use it
- Spot the bivalue grid. Notice that every unsolved cell has exactly two candidates, except one cell that has three.
- Avoid the deadly pattern. A fully bivalue grid (a BUG) would have two solutions — which a real puzzle never has.
- Place the odd digit. In the tri-value cell, place the candidate that appears three times in its box (an odd number).